In this course you will learn how to design and prototype user interfaces to address the users and tasks identified in user research.
Through a series of lectures and exercises, you will learn and practice paper- and other low-fidelity prototyping techniques;
you will learn and apply principles from graphic design, including design patterns;
you will learn to write a design rationale;
and you will learn how to design for specific populations and situations, including principles and practices of accessible design.
2. Design Principles and Patterns
3. Universal Design, Accessibility, Special Populations
4. Design for Different Platforms and Contexts